Tasks range from multiple connecting duties like reconnecting wiring or downloading and uploading data, Longer endeavors such as playing a game of Simon to get the reactor started, to more common assignments like swiping your ID in the admin rooms’ notoriously fickle card scanner. Dotted around the stage, you can find an assortment of general and location-contextual chores to fulfil - in a way, giving the crew a purpose to survive rather than being a flock of sheep in a pen with a wolf. Within the overarching objective for innocents to wipe out the onboard imposter infestation, the crew must also complete a variable number of tasks in the form of minigames. Bearing witness to the level of sub and metagaming that some experienced players operate at is hilarious in and of itself especially as it’s just as easy for new recruits to thwart expectations of self-proclaimed detectives. However, if the game selects you as the imposter for the round - you must deceive the crew into thinking you’re totally not a parasite whose sole purpose is to see the deaths of everybody in any way, shape, or form.Īmong Us is relatively simple to pick up, but the mastery lies within the extensive knowledge of each stage. If you happen to find your fellow crewmate decapitated, you can report the body to deliberate, deduce, and attempt to flush out the imposter amongst you. The cartoony sci-fi space horror sees you (and fellow crew) assigned with completing tasks around the map without communicating, all the while avoiding the bloodlust of a rampant imposter. ![]() From the approachable cute flash game aesthetic that oozes early 2000’s Newgrounds nostalgia, to the straightforward controls and matchmaking that’s transferable from phone to PC platforms the game seems to hit several sweet spots that similar titles hadn’t quite acclimatised to. Simply by sprinkling minigame components into the game.įusing action gameplay to the Mafia formula isn’t anything new (having been popularised in videogames like the Garry’s Mod game type “ Trouble in Terrorist Town”), but Among Us’ métier in its accessibility. Little did anyone suspect that such a thing had existed two years prior, in an indie 2D online party game: Among Us.īuilt upon the foundations of social deduction games pioneered by the likes of Mafia, and subsequently card-game such as Ultimate Werewolf, Town of Salem Developer Innersloth’s Among Us takes deception, deduction, and logical reasoning, and expands the concept far enough to push the genre forwards. A body of work that thrives in the current conditions set upon us - where social interactions are scarce and connections through entertainment cannot be satiated through conversations round the watercooler alone. ![]() Reviews // 30th Nov 2020 - 2 years ago // By Danielle Winter Among Us ReviewĮvery now and again, a piece of media unappreciated in its time may become more than only relevant in the present day, but as a spirit of an age.
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